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Lost Ark Academy: Artist Advanced Class

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    JimmyChuck
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    On March 15 the Artist Class will arrive in Arkesia accompanied by special progression events in the March “Art of War” Update. The Artist is capable of tactical versatility with illusion powers from her brush, and specializes in supporting her team. With her magical brush and flowing ink, the Artist can either choose to attack foes directly or summon holy beasts by painting them. While the Artist’s attack power is on the low side, she is capable of providing strong support to allies, and rescuing them from peril with her illusion powers— making her a welcome member of any party. The Artist is the first Advanced Class an entirely new class category; Specialists, who will have more than one appearance in 2023.
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    CLASS IDENTITY
    The Artist can fill the Harmony Meter Identity Gauge by landing skills on foes, filling up three Harmony Orbs. Harmony Orbs can be used to cast Moonfall and Sunrise. These two Identity Skills do not have a cooldown.
    Moonfall – (Uses 2 Orbs) Strike the ground with a powerful stroke. Temporarily increase Outgoing Damage of all party members within 24 meters.
    Sunrise – (Uses 1 Orb) Focus energy and summon a Sun Marble at the target location within 10 meters, which recovers HP. Up to 3 Sun Marbles can be summoned at once, and each Sun Marble lasts for 60s.

    CLASS ENGRAVINGS
    As an Advanced Class, the Artist features two unique Class Engravings. Full Bloom improves her support capabilities, while Recurrence bolsters her offense.
    FULL BLOOM
    When casting Sunrise, the energy spreads to recover the HP of Party Members within 24 meters of the Artist and Sun Marble:
    Level 1 – Recovers up to 7% of the Artist’s Max HP.
    Level 2 – Recovers up to 11% of the Artist’s Max HP.
    Level 3 – Recovers up to 15% of the Artist’s Max HP.
    RECURRENCE
    Upon using Moonfall or Sunrise, gain an effect that temporarily increases the Artist’s Critical Hit Rate and Critical Damage:
    Level 1 – Increases Critical Hit Rate by 6% and Critical Damage by 20% for 60 seconds.
    Level 2 – Increases Critical Hit Rate by 9% and Critical Damage by 30% for 60 seconds.
    Level 3 – Increases Critical Hit Rate by 12% and Critical Damage by 40% for 60 seconds.

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